Who Can Participate?
Any visual artist interested in growing their digital skills, pursuing the tasks of story development, and building their relationship with God. This course will especially benefit artists who have basic skill sets and but desire to grow through real world projects.
What are the requirements?
Each student must provide their own iPad (with Apple Pencil) and use the ProCreate and LumaFusion Apps.
Each week will have at least 1 lecture and demonstration.
Each lecture will end with an assignment.
Additional training will be available but optional.
Each artist will be producing sketches, storyboards, and paintings, roughly 3-4 hours per day.
Up to 20 hours per week
How much does it cost?
Costs for housing and 8 week course will run: ¥285,000 / approx. $2,040
Students are required to cover all other travel costs: like plane tickets (flying in and out of Japan. (Haneda airport is recommended, although Narita is adequate.)
$250 for other potential travel expenses and train fare is recommended.
Students will supply their own food: $400-600.(although 2-3 meals a week are community meals.)
6 WEEK SCHEDULE
April 5 ~ May 14
Proclamations abound as we move into the marketplace with a gallery opening in Ginza.
Individual mentorships go deeper with one on one development.
Prophetic releasing through critique and online auctions.
From a place of loving relationship, discover different ways God speaks and guides us.
In the battle for worship, identity, and effectiveness, gain victory over the enemies of creativity.
Re-claiming Kingdom culture by creating sacred space within a secular world.
8 WEEK SCHEDULE
September 28 ~ November 30
work, work, work. put in the time to get your animatic flowing.
showcase your accomplishments then evaluate and critique
finally, lets celebrate all the work you've done with the community.
A visionary, eclectic in his styles and approaches, Graham is an author, illustrator, designer, and director. He has spent a decade developing a franchise he believes will transform the culture. Graham looks forward to speaking into your original design, honing your skills, and sharing tips and techniques to help you work more effectively and be part of cultivating a culture of beauty and truth.
2007 - Several Short films and began Perfect Places to Play Illustrations
2008 - 2010 Writing Perfect Places to Play — A Novel
2011 - Ricky’s Rainbow — Children’s Book
2012 - Development of a new Abstract Painting Style
2013 - Began teaching art at School of Illustration in Kona, Hawaii
2014 - 2016 Perfect Places to Play — Children’s book
2017 - I Go — Children’s Book
2018 - Hope & Glory - exhibit Mayugura, Ome
2019 - Co-founded All Nations Art Community
2019 - 2022 Perfect Places animation and TV series development
2023 - Sacred Reflections - solo exhibit, GINZA
2023 - Community Sovereignty & Human Flourishing Project
tackle the background, and props.
plot an animatic that captures key moments. play with timing to add humor and punch.
time to put all that skill to use by the exercise of rendering key frames. focus on consistency.
familiarizing yourself with your assigned character.
discovering beats of the narrative, sketching and storyboarding.
choosing key beats and working through development. re-evaluate and refine.